Clear limits
This browser view shows the GLB surface, not the Godot physics shapes. Preview lighting differs from Blender and Godot. The stool is static: wheels and height screws do not animate.
No UVs, image textures, rigs, animation, authored LODs, navigation, player controller or 3D-printing support. Godot uses simplified collision proxies. Other engine versions, renderers, physics backends, exports and operating systems are untested.
Commercial use, clearly disclosed
The geometry, code and documentation are AI-generated. Every preview uses the actual supplied model. No affiliation with Blender or Godot is claimed.
The included licence allows personal and commercial finished projects and modifications. Standalone redistribution is restricted; attribution is optional.
File issues: Kucraft support. Custom modelling and bespoke integration are not included.